Wednesday, May 10, 2:00pm - 3:00pm (EDT)
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24h
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Join Wes McDermott from Adobe Substance 3D in this Partner Spotlight stream as he demonstrates Substance Designer for a Defect Detection Workflow. Wes will show how to use Substance Designer to procedurally generate various defect textures for common industrial use-cases, leveraging parameters inside Substance Designer to export multiple variations with a Python Script. We will exhibit how these textures can be used in Omniverse Replicator to detect and annotate real-life defects.
We will be broadcasting to:
https://www.youtube.com/c/NVIDIAOmniverse/
https://www.twitch.tv/nvidiaomniverse
Discord Event Notification: https://discord.gg/nvidiaomniverse?event=1103830692057591938
All upcoming livestreams: https://www.addevent.com/calendar/ae483892
Edmar Mendizabal US, emendizabal@nvidia.com